Friday, December 8, 2023

Koya No Sumika Archviz - Unreal Engine 4

Created this level using Maya and Unreal Engine 4 last 2 years ago. Exploring lighting, level designing and rendering skills using this game engine. Most of foliage, materials, some deco assets came from Quixel Megascans and Structures and interior assets that I've modeled using Maya. This was based on Koya No Sumika designed by mA-style architects.









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